Simple Grate
  
  
						
				
	
	
	
	
				 
	
			
			
	
			
				
					
		
				
					
    
		
			
				
				
			
        
			
		
		
			
	
		
	
		so, I saw that fansee has been uploading the contents of her downloads folder (the things she made herself of course) and I thought I might jump on the bandwagon. Um yea.
So, I had a look and I found this - it is a street grate.
It is a whopping 12 polygons in size and costs a fairly non-prohibitive 1 simoleon. It is recolourable, but comes with only one recolour and only one subset. Come on - it's a GRATE. Sheesh. You can find it in the buy catalog in deco/miscellaneous.
Special features:
Í tested on a lot with taxi's and cars - no issues seen as far as blocking portals etc. Enjoy.
Now with an update from Pixelhate - a better Normal map
	
	
	
	So, I had a look and I found this - it is a street grate.
It is a whopping 12 polygons in size and costs a fairly non-prohibitive 1 simoleon. It is recolourable, but comes with only one recolour and only one subset. Come on - it's a GRATE. Sheesh. You can find it in the buy catalog in deco/miscellaneous.
Special features:
- Visible from hood view
 - Intersectable by objects and Sims
 - Can be placed on the road in a lot with no cheats.
 
Í tested on a lot with taxi's and cars - no issues seen as far as blocking portals etc. Enjoy.
Now with an update from Pixelhate - a better Normal map
	Download link
			
Filesize 113.75 KB |
File Name With NormalMap.rar | # of Downloads 1,099
File Updated 24-07-2012
 
  
  
			
		
		File Updated 24-07-2012
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#39
         
            
            
                07-07-2012         
            
        
        
        
				Actually, if you make a new item and clone it from wall deco, it will be AL-shiftable whether you want it or not (yes, even if you've unchecked everything except the base game in SimPE before you cloned - I think Maxis made the change deep in the bowels of the wall deco Init). 
 It's only when you want to make an old (pre-AL) item shiftable that you need to add a BHAV and thus break BG compatibility - unless you add an EP check first to bypass it if AL isn't installed, that is.
I feel a little bad that I never finished the slurpy version of this. I still have it, but I could never work around the "don't evaporate while it's raining" problem and that made me all discouraged.
 I mean, what point is a grate if it doesn't start draining puddles until the rain has stopped?! Imagine what the street would look like if grates worked like that IRL...
			
			
        
 It's only when you want to make an old (pre-AL) item shiftable that you need to add a BHAV and thus break BG compatibility - unless you add an EP check first to bypass it if AL isn't installed, that is.I feel a little bad that I never finished the slurpy version of this. I still have it, but I could never work around the "don't evaporate while it's raining" problem and that made me all discouraged.
 I mean, what point is a grate if it doesn't start draining puddles until the rain has stopped?! Imagine what the street would look like if grates worked like that IRL...
			
			
        
 x 
  : what about a non slurpy wall version (