BO - Sellable Car
This mod (as per ZephyrZodiac's request) adds the option "Sell for §5,200" to the pie menu of the Restorable Car. This option remains available as long as the car is still worth §5,200, and will add the profits to the sim's personal wealth. Currently only works properly in Dutch, English and German versions of the game. Other translations can be added on request. Please supply me with the proper text, if so desired.
NOTE: Alas, AncientHighway's Restorable Car recolors (link is broken!!!) will render my mod totally meaningless. AH's mods are actually a complete functional replacement for the original restorable car, and as such will NOT show the SELL option. There's nothing I can do about this. It's either his beautiful colors or my sell-option, but you can't have both. I'm terribly sorry about this.
Update, July 31st, 2011: Important note for Inteen users: You need the Inteen version of this mod. This version NEEDS to load AFTER Inteen!
NOTE: Alas, AncientHighway's Restorable Car recolors (link is broken!!!) will render my mod totally meaningless. AH's mods are actually a complete functional replacement for the original restorable car, and as such will NOT show the SELL option. There's nothing I can do about this. It's either his beautiful colors or my sell-option, but you can't have both. I'm terribly sorry about this.
Update, July 31st, 2011: Important note for Inteen users: You need the Inteen version of this mod. This version NEEDS to load AFTER Inteen!
Filesize 24.61 KB |
File Name BO - Sellable Car.zip | # of Downloads 1,087
Filesize 22.61 KB | File Name BO - Sellable Car (Inteen).zip | # of Downloads 460
Filesize 22.61 KB | File Name BO - Sellable Car (Inteen).zip | # of Downloads 460
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Comments
#34
31-07-2011
Update, July 31st, 2011: Important note for Inteen users: You need the Inteen version of this mod. This version NEEDS to load AFTER Inteen!
#35
30-06-2018
I'm having some trouble with this mod conflicting with another (allow puppy kitten toddler riders over at mod the sims). Unfortunately the conflict renders this mod useless and I was wondering is there any way it could be edited in SimPE so that both mods will work at the same time (which I'm perfectly willing to do myself if you'd point me in the right direction). I have tried loading it both before and after the other mod (but always after inteen as instructed). However, the option to sell the car is no longer available on the pie menu when first built, as it was previously. I only came across the other mod to allow toddlers to travel about a week ago and thus I have just discovered this conflict, unfortunately for my mechanic sims!
Here is the conflict from the HCDU:
*** POSSIBLE CONFLICT DETECTED ***
File Type: TTAB
Group ID: 0x7F4EA230
Instance ID: 0x00000002
Packages Containing This Menu File:
\downloads\BO_-_Sellable_Car_(Inteen).package
\downloads\xInTeenimater_19c_ApartmentLife\InTeenimater_B.package
\downloads\MTS Mods\DH-DF\df_allow_puppy_kitten_toddler_riders.package
\downloads\MTS Mods\DH-DF\zdf_compatible_apktr_InTeenimater_B.package
Hopefully there is a solution, but, in any case, thank you for all your mods, they are very useful and much appreciated!
Here is the conflict from the HCDU:
*** POSSIBLE CONFLICT DETECTED ***
File Type: TTAB
Group ID: 0x7F4EA230
Instance ID: 0x00000002
Packages Containing This Menu File:
\downloads\BO_-_Sellable_Car_(Inteen).package
\downloads\xInTeenimater_19c_ApartmentLife\InTeenimater_B.package
\downloads\MTS Mods\DH-DF\df_allow_puppy_kitten_toddler_riders.package
\downloads\MTS Mods\DH-DF\zdf_compatible_apktr_InTeenimater_B.package
Hopefully there is a solution, but, in any case, thank you for all your mods, they are very useful and much appreciated!
#36
30-06-2018
Hi @TheDarkLady,
If you look at the TTAB in BOTH versions of my mod AND the one in the InTeenimater_B.package, you'll see what change I made there to make my mod InTeen-compatible. If you could copy the TTAB from the zdf_compatible_... file into my mod, and then make the same change that I did with the InTeen version, it *might* work. But ONLY if my mod loads after EVERYTHING that it conflicts with...
I hope for you that this helps, because it is the best help I can give you. If that doesn't work, then I'm terribly sorry, but you will have to make a choice: keep my mod, or dickhurt's.
Dickhurt and I don't like each other very much (if he even remembers me...), and I am not a great fan of his mods, either. So normally I advise people NOT to use them. I tried this same mod long ago (I do NOT have InTeen) and it turned up so many conflicts that it would take me years to fix them all. So the easiest way to fix it, was to remove his mod.
If you look at the TTAB in BOTH versions of my mod AND the one in the InTeenimater_B.package, you'll see what change I made there to make my mod InTeen-compatible. If you could copy the TTAB from the zdf_compatible_... file into my mod, and then make the same change that I did with the InTeen version, it *might* work. But ONLY if my mod loads after EVERYTHING that it conflicts with...
I hope for you that this helps, because it is the best help I can give you. If that doesn't work, then I'm terribly sorry, but you will have to make a choice: keep my mod, or dickhurt's.
Dickhurt and I don't like each other very much (if he even remembers me...), and I am not a great fan of his mods, either. So normally I advise people NOT to use them. I tried this same mod long ago (I do NOT have InTeen) and it turned up so many conflicts that it would take me years to fix them all. So the easiest way to fix it, was to remove his mod.