Castaway Stories Shrubs
Here are the oversized versions of the shrubs from Castaways Stories. They're slaved to the basegame shrubs so there's no duplicate textures (which makes for a smaller package file) and any recolors you might have for the basegame shrubs will also work for these.
In addition to the Castaway Stories shrubs being larger, the Creeping Phlox also came with a darker texture and I've included it here as a recolor. Please Note: You can select the darker recolor from the catalog but when the shrub changes states (in the winter and when it's overgrown) it's going to revert back to the default, light pink texture for those states.
Credits:
SimPE, GIMP, Wings 3D, and EA for the meshes and textures. And special thanks to bienchen83 and Echo for their tutorials on making Seasons compatible plants and to Leefish for hosting.
- Base Game Compatible
- Seasons Enabled
In addition to the Castaway Stories shrubs being larger, the Creeping Phlox also came with a darker texture and I've included it here as a recolor. Please Note: You can select the darker recolor from the catalog but when the shrub changes states (in the winter and when it's overgrown) it's going to revert back to the default, light pink texture for those states.
Credits:
SimPE, GIMP, Wings 3D, and EA for the meshes and textures. And special thanks to bienchen83 and Echo for their tutorials on making Seasons compatible plants and to Leefish for hosting.
Filesize 1.45 MB |
File Name HW_cs_shrubs.zip | # of Downloads 3,280
Filesize 49.81 KB | File Name HW_cs_shrubs_recolor.zip | # of Downloads 2,571
Filesize 49.81 KB | File Name HW_cs_shrubs_recolor.zip | # of Downloads 2,571
« Next Oldest | Next Newest »
Comments
#7
18-09-2012
Having tried to make a Season's compatible tree once, I can/do appreciate how long it took you! And I HAVE been playing my game lately, tyvm. (Which explains why I'm getting absolutely nothing accomplished.)
#8
18-09-2012
Oh, good! I'm glad I'm not the only one who found it hard -- makes me feel less stupid. And then once I figured that out I needed to get everything slaved, there's like 12 shapes and gmnd's for each package...and I'm lazy SO...
I'm glad you'll see the states as well.
I'm glad you'll see the states as well.