Neon Fish
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#1
19-07-2013
So, MTS have this new thing that TS2 lot uploads have to have a picture of the back..... my nightclub has a boring back (its just dustbins and some high windows) so I was trying to think of something to make that a bit more interesting.
I decided to make a neon fish.
But, it is not yet working correctly - I think i need to do something with the lighting file/txmt, just not sure what at this moment. See the pic on the flamingo - it casts a light - the fish does not
I decided to make a neon fish.
But, it is not yet working correctly - I think i need to do something with the lighting file/txmt, just not sure what at this moment. See the pic on the flamingo - it casts a light - the fish does not
#3
19-07-2013
Very cute! Odd that it's not casting a light since I assume you cloned it directly from the flamingo.
#5
19-07-2013
Lee, I assume you cloned it from the NL (I think) flaming wall lamp, and not the BG flamingo wall deco?
If it is the lamp, then you can change the light manually. Get a lamp that casts the kind of light you want and check its light name in the Light Names #STR, and then the values for the light colour in the Lighting Point resource. Copy these to your lamp, and presto! New colour light.
But if it's the wall deco, then yes, it's all in the TXMT. The stdMatEmissiveCoef, to be specific.
If it is the lamp, then you can change the light manually. Get a lamp that casts the kind of light you want and check its light name in the Light Names #STR, and then the values for the light colour in the Lighting Point resource. Copy these to your lamp, and presto! New colour light.
But if it's the wall deco, then yes, it's all in the TXMT. The stdMatEmissiveCoef, to be specific.
#6
19-07-2013
hi Nix, i was hoping to hear from you - but I cloned the flamingo. And all works apart from the diffuse light. Weird.
I tried cloning the lights from Atavera - that works but its a red light. I really wanted the flamingo with its five light colors..... The flamingo has a lighting file - like that round circle light from NL. Neither have a diffuse light when I clone.
I tried cloning the lights from Atavera - that works but its a red light. I really wanted the flamingo with its five light colors..... The flamingo has a lighting file - like that round circle light from NL. Neither have a diffuse light when I clone.
#7
19-07-2013
Argh, I meant the flamingO wall lamp - didn't catch that typo until just now.
Remember how I didn't manage to figure out different coloured diffuse lights for my plumb bob lamp? Yeah. Unfortunately I still have no idea what it is that goes missing from the clone that makes it not have a diffuse light. I'd be happy to investigate, but I fear I'm not much smarter now than I was when I made my lamp.
BTW, that's a really cute little neon fish.
Remember how I didn't manage to figure out different coloured diffuse lights for my plumb bob lamp? Yeah. Unfortunately I still have no idea what it is that goes missing from the clone that makes it not have a diffuse light. I'd be happy to investigate, but I fear I'm not much smarter now than I was when I made my lamp.
BTW, that's a really cute little neon fish.
#9
20-07-2013
I think you have to be Numenor to fully understand lights. (Or maybe sacrifice a goat at midnight. Or be Numenor and sacrifice a goat at midnight.)
But this sounds like a good solution! Just out of curiosity, could I possibly see the one with the red diffuse light? 'Cause now I really want to know why that one works when nothing else does (which of course isn't to say that I'll be able to figure it out).
But this sounds like a good solution! Just out of curiosity, could I possibly see the one with the red diffuse light? 'Cause now I really want to know why that one works when nothing else does (which of course isn't to say that I'll be able to figure it out).