London Arches Brick Fence
I have been using the London Arches Brick wallpaints by Shastakiss ALL THE TIME and so when I was working on my new lot and needed a brick fence of course I made one to match my favourite London Arches brick pattern.
POLYGONS:
Post: 72 polys
Diagonal: 62 polys
Straight: 62 polys
Post tiling: The post will appear when you stop dragging.
Cost: 185 simoleons
Catalog: with the rest of the fences.
You can get the wallpaper at GOS: link to wallpaint and the arches as well.
Alternate link
Big thanks to Shastakiss who let me lift her tiling wall paint for this fence, and thank you to CuriousB and CycloneSue for the original arches.
PS if anyone wants to clone this and recolor it feel free. File is uncompressorised.
POLYGONS:
Post: 72 polys
Diagonal: 62 polys
Straight: 62 polys
Post tiling: The post will appear when you stop dragging.
Cost: 185 simoleons
Catalog: with the rest of the fences.
You can get the wallpaper at GOS: link to wallpaint and the arches as well.
Alternate link
Big thanks to Shastakiss who let me lift her tiling wall paint for this fence, and thank you to CuriousB and CycloneSue for the original arches.
PS if anyone wants to clone this and recolor it feel free. File is uncompressorised.
Filesize 161.18 KB |
File Name LondonArchesBrickFence.rar | # of Downloads 2,172
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Comments
#7
05-09-2013
You know that medieval stove I made? All the recolors are either in game wallpaper matching or match BB's nook. What I did- exported the wall texture or BB nook texture I wanted. Then in Milkshape one of the nook meshes with whichever texture it was I wanted NEXT to my stove. It made it really easy to match the textures up. Since BB's nooks are mapped to match the wallpapers in game.. that makes it super easy to match things up.
The colors are another story- I know I had a time with the craftsman columns I did. I think it ended up being a value in the TXMT that I had to change that made the textures lighter so they matched.
The colors are another story- I know I had a time with the craftsman columns I did. I think it ended up being a value in the TXMT that I had to change that made the textures lighter so they matched.
#8
05-09-2013
Yea, walls have the shader file that makes the wallpaint a slightly different colour, so I had to tweak the color set. The good news is I think I can do the rest as well much faster now. I should check how that map works on a default brick actually - I think it SHOULD work always.