Can a Sim Occupy the same tile as a decorative object?
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#1
08-10-2013
Whilst working on some vertical wall edge trims, I noticed that the Sims can't walk through the tile attached to it. I was wondering if there is any way to change it so a Sim and the wall edge can occupy the same tile.
A few technical details:
I cloned the master from the base game 'Exotic (Non)Screen from Simports, Ltd., then removed the spare tile.
I then cloned the other ones from the Master. Okay! That's about as technical as I get, sorry. I've included the master file in case anyone wants more technical stuff.
I did do a search for a tutorial, unfortunately without knowing what I'm talking about it's a little hard finding anything about this.
A few technical details:
I cloned the master from the base game 'Exotic (Non)Screen from Simports, Ltd., then removed the spare tile.
I then cloned the other ones from the Master. Okay! That's about as technical as I get, sorry. I've included the master file in case anyone wants more technical stuff.
I did do a search for a tutorial, unfortunately without knowing what I'm talking about it's a little hard finding anything about this.
You can find more of my work at Mod The Sims and Plumb Bob Keep.
#3
08-10-2013
On every object, there are flags, some of which will usually be set or reset from within a so-called Init BHAV. I'm sure there must be a flag among them that says the object can be intersected by another (usually a sim). Alas, I can at this time not help figuring out which flag that is, though. I would start by looking at the Init that is found in Painting Globals.
#4
08-10-2013
What Lee and BO said. The flag you want to set is called "allow object and person intersection", which you do as follows:
- Select the init BHAV (NOT init common)
- There, select the second line ("my weight" etc)
- Click the "insert via True" button I hope you have to the right. This will copy the selected line.
- Then, use the pop-up wizard (the little button with a hammer and a wrench on it, next to the " button) to change your newly copied line as seen in the first picture. It should say [prim 0x0002] Expression (My 0x0008 (flags) Set Flag flag# Literal 0x0003 (allow object and person intersection)) when you're done - see second picture. Commit and save.
#7
08-10-2013
Yipee! it worked. Many thanks and a big bear hug Nix, my SimPE is a little different to yours, but I worked it out. Bear hugs to Lee and Bo Baby as well. ♥♥♥
I was working on Rustic/Medieval wall masks for someone and discovered they didn't cover the corners or wall edges, I went look and couldn't find vertical wall edge trims anywhere, so I made my own. If anyone want to check out the wall masks and vertical wall edge trims I uploaded them to Plum Bob Keep. Will be doing AL Wood match ones as soon as I get time.
I was working on Rustic/Medieval wall masks for someone and discovered they didn't cover the corners or wall edges, I went look and couldn't find vertical wall edge trims anywhere, so I made my own. If anyone want to check out the wall masks and vertical wall edge trims I uploaded them to Plum Bob Keep. Will be doing AL Wood match ones as soon as I get time.
You can find more of my work at Mod The Sims and Plumb Bob Keep.
#8
08-10-2013
#9
08-10-2013
@Michelle, go you! I'm glad you were able to figure it out even though your SimPE looks different (I'm pretty sure I have an older version). I had a look at your post at the Keep, and I think they look great.
@BoilingOil, you're welcome! IMO it would have been rude of me not to chime in when I knew what it was we needed to do.
@BoilingOil, you're welcome! IMO it would have been rude of me not to chime in when I knew what it was we needed to do.
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